TY - GEN
T1 - On enhancing blended-learning scenarios through fuzzy logic-based modeling of users' LMS quality of interaction
T2 - 9th International Conference on Computer Vision Theory and Applications, VISAPP 2014
AU - Dias, Sofia B.
AU - Hadjileontiadis, Leontios J.
AU - Diniz, José A.
PY - 2014
Y1 - 2014
N2 - The combination of the process of pedagogical planning within the Blended (b-)learning environment with the users' quality of interaction (QoI) with the Learning Management System (LMS), serving as an effective feedback, is explored here. The required QoI (both for teachers and students) is estimated by adopting a fuzzy logic-based modeling approach, namely FuzzyQoI, applied to LMS Moodle data from two academic teaching of dance disciplines, including rare and contemporary dances, respectively. The latter are used as paradigms that comply with the educational scenarios of the i-Treasures project (www.i-treasures.eu), which refers to the intangible cultural heritage. Based on documental analysis, the pedagogical design strategies per semester were transcribed to concept maps and the dynamically (per week) estimated QoIs were presented as feedback to the teachers at the end of the first semester, so they could reflect and update their pedagogical planning, anticipating more enhanced QoI at the second one. The results presented here show the beneficial role of QoI to shift the educational scenarios and strategies towards a more dynamic design, yet taking into consideration the inherent tendencies and attitudes of the users' interaction within the blearning context.
AB - The combination of the process of pedagogical planning within the Blended (b-)learning environment with the users' quality of interaction (QoI) with the Learning Management System (LMS), serving as an effective feedback, is explored here. The required QoI (both for teachers and students) is estimated by adopting a fuzzy logic-based modeling approach, namely FuzzyQoI, applied to LMS Moodle data from two academic teaching of dance disciplines, including rare and contemporary dances, respectively. The latter are used as paradigms that comply with the educational scenarios of the i-Treasures project (www.i-treasures.eu), which refers to the intangible cultural heritage. Based on documental analysis, the pedagogical design strategies per semester were transcribed to concept maps and the dynamically (per week) estimated QoIs were presented as feedback to the teachers at the end of the first semester, so they could reflect and update their pedagogical planning, anticipating more enhanced QoI at the second one. The results presented here show the beneficial role of QoI to shift the educational scenarios and strategies towards a more dynamic design, yet taking into consideration the inherent tendencies and attitudes of the users' interaction within the blearning context.
KW - Blended Learning
KW - Fuzzy Logic-based Modelling
KW - I-Treasures
KW - Learning Scenarios
KW - LMS Moodle
KW - Pedagogical Planning
KW - Quality of Interaction
KW - Rare & Contemporary Dance
UR - http://www.scopus.com/inward/record.url?scp=84906904988&partnerID=8YFLogxK
U2 - 10.5220/0004861507650772
DO - 10.5220/0004861507650772
M3 - Conference contribution
AN - SCOPUS:84906904988
SN - 9789897580048
T3 - VISAPP 2014 - Proceedings of the 9th International Conference on Computer Vision Theory and Applications
SP - 765
EP - 772
BT - VISAPP 2014 - Proceedings of the 9th International Conference on Computer Vision Theory and Applications
Y2 - 5 January 2014 through 8 January 2014
ER -