Abstract
This paper describes an environment for performance-oriented design of portable parallel software. The environment consists of a graphical design tool for building parallel algorithms, a state-of-the-art simulation engine, a CPU characterization tool, a distributed debugging tool and a visualization/replay tool. The environment is used to model a virtual machine composed of a cluster of heterogeneous workstations interconnected by a local area network. The simulation model used is modular and its components are interchangeable which allows easy re-configuration of the platform. The model is validated using experiments on two parallel Givens linear solver algorithms with average errors of about 8%.
| Original language | British English |
|---|---|
| Pages (from-to) | 585-595 |
| Number of pages | 11 |
| Journal | Future Generation Computer Systems |
| Volume | 16 |
| Issue number | 6 |
| DOIs | |
| State | Published - Apr 2000 |