TY - GEN
T1 - Beyond the Game
T2 - 46th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, EMBC 2024
AU - Roumeliotou, Efstratia Ganiti
AU - Ziogas, Ioannis
AU - Dias, Sofia B.
AU - Alhussein, Ghada
AU - Jelinek, Herbert F.
AU - Hadjileontiadis, Leontios J.
N1 - Publisher Copyright:
© 2024 IEEE.
PY - 2024
Y1 - 2024
N2 - In the era of Human-Computer Interaction (HCI), understanding emotional responses through multimodal signals during interactive experiences, such as serious games (SG), is of high importance. In this work, we explore emotion recognition (ER) by analyzing multimodal data from the 2nd Study in Bio-Reactions and Faces for Emotion-based Personalization for AI Systems (BIRAFFE-2) dataset, including data from 76 participants engaged in dynamic gameplay and pre-post audiovisual stimulations. Utilizing features derived from electrocardiogram (ECG), electrodermal activity (EDA), accelerometer, gyroscope, game logs (GL), affect dynamics and personality traits (PT) fed in different machine learning models, our study focuses on ER, achieving state-of-the-art performance across different experimental scenarios (accuracy: 0.967 for Negative Affect in Optimal Game using Support Vector Machines). This highlights the importance of emotional states as indicators for personalized HCI. Our approach offers valuable insights to understanding the interplay between multimodal physiological signals, GL, user's emotional states and PT, which could add to the design of adaptive, affect-sensitive SG. Distinct patterns in the data are revealed, particularly emphasizing the role of ECG-Derived Respiration features and the impact of past affectivity to current emotional state.Clinical relevance - By introducing innovative perspectives in affect-sensitive SG design, leveraging the analysis of multimodal signals, we foresee objective digital biomarkers that hold promise to broaden the clinical understanding of patients' emotional behavior during SG-based interventions.
AB - In the era of Human-Computer Interaction (HCI), understanding emotional responses through multimodal signals during interactive experiences, such as serious games (SG), is of high importance. In this work, we explore emotion recognition (ER) by analyzing multimodal data from the 2nd Study in Bio-Reactions and Faces for Emotion-based Personalization for AI Systems (BIRAFFE-2) dataset, including data from 76 participants engaged in dynamic gameplay and pre-post audiovisual stimulations. Utilizing features derived from electrocardiogram (ECG), electrodermal activity (EDA), accelerometer, gyroscope, game logs (GL), affect dynamics and personality traits (PT) fed in different machine learning models, our study focuses on ER, achieving state-of-the-art performance across different experimental scenarios (accuracy: 0.967 for Negative Affect in Optimal Game using Support Vector Machines). This highlights the importance of emotional states as indicators for personalized HCI. Our approach offers valuable insights to understanding the interplay between multimodal physiological signals, GL, user's emotional states and PT, which could add to the design of adaptive, affect-sensitive SG. Distinct patterns in the data are revealed, particularly emphasizing the role of ECG-Derived Respiration features and the impact of past affectivity to current emotional state.Clinical relevance - By introducing innovative perspectives in affect-sensitive SG design, leveraging the analysis of multimodal signals, we foresee objective digital biomarkers that hold promise to broaden the clinical understanding of patients' emotional behavior during SG-based interventions.
KW - Affect Dynamics
KW - Affective Gaming
KW - ECG Derived Respiration (EDR)
KW - Emotion Recognition
KW - Emotional Trajectory
KW - Machine Learning
KW - Multimodal Physiological Signals
KW - Neural Networks
KW - Personality Traits
KW - Physiological Signals
KW - Serious Games
UR - https://www.scopus.com/pages/publications/85214985570
U2 - 10.1109/EMBC53108.2024.10782547
DO - 10.1109/EMBC53108.2024.10782547
M3 - Conference contribution
C2 - 40039449
AN - SCOPUS:85214985570
T3 - Proceedings of the Annual International Conference of the IEEE Engineering in Medicine and Biology Society, EMBS
BT - 46th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, EMBC 2024 - Proceedings
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 15 July 2024 through 19 July 2024
ER -